PS5 controller could tailor gameplay based on your vital signs

What is “biofeedback”?

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ThePS5 controllercould tailor your gameplay based on your vital signs. That’s according to a recently uncoveredSony patent(viaRespawn First) which outlines a gamepad able to use biometric feedback to monitor players' heart rate and sweat levels, and then adjust gameplay based on its findings.

The patent’s abstract describes a “biofeedback sensor attachment for a controller”, that is made up of “one or more sensors” which gather types of biofeedback from players, such as heart rate and sweat secretion levels, with certain measurements potentially indicative of a player’s emotional state.

The information gathered would then aim to feedback the player’s likely emotional state to the controller, and influence gameplay accordingly – although exactly how this would work hasn’t been detailed.

These sensors would be placed in such a way that they are always in contact with players' hands – without disrupting controller usage.

In other words, the controllershouldbe able to read your emotional state via your vitals and then change gameplay based on it.

That looks familiar…

That looks familiar…

This isn’t the first timeSonyhas talked about biofeedback in a controller. The company had similar plans for theDualShock 4, but the feature never made its way into the PS4 controller’s final design.

Valve was also looking into the feature for itsSteamcontrollers but, once again, we never seen it implemented.

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Back in 2013,Eurogamerreported that Sony sources had confirmed that the company was testing controllers with LCD touch-screens and biometric functionality. However, the controller designs reportedly changed every month, before eventually Sony seemingly gave up on the feature for the DualShock 4.

But could we finally see biofeedback in the PS5 controller? We’ll have to wait and see.

An award-winning games journalist, with seven years of experience in games journalism and a degree in journalism from City University, London, Vic brings experience from IGN, Eurogamer, The Telegraph, VG247, Dot Esports and more to the TechRadar table. You may have even heard her on the radio or speaking on a panel, as she’s previously appeared on BBC Radio 4, BBC Radio 5, BBC Radio Ulster and more. Not only is Vic passionate about games, but she’s appeared on both panels and podcasts to discuss mental health awareness. Make sure to follow her on Twitter for more.

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