Senua’s Saga: Hellblade II narrative direction to focus on ‘myths, gods and religion’, team roughly twice the size of the first game
The sequel to Hellblade: Senua’s Sacrifice will be a larger undertaking.
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What you need to know
WhileSenua’s Saga: Hellblade IIis early in development, we now know a bit more of what to expect. During a new developer diary, Creative Director and Ninja Theory co-founder Tameem Antoniades shared a bit more insight into the game. It’s being made by a team twice the size of the one that worked on Hellblade: Senua’s Sacrifice.
Considering that game was made by 20 people, we can estimate this means around 40 developers from the 120 at Ninja Theory are working on Senua’s Saga: Hellblade II. Antoniades also shared that while the first game focused on giving people a personal insight into psychosis, the sequel is meant to build on that and show how madness and suffering “shape myths, gods and religion.” You can take a look at the “Dreadnought Diary” where Tameem shared this information below.
Ninja Theory has revealed multiple ambitious projects over the last several months. At E3 2019, it unveiledBleeding Edge, a colorful multiplayer brawler set to release in March 2020. The team also announcedThe Insight Project, a multi-year research effort to help understand mental illness and possible treatment through video games. Then Ninja Theory announced Senua’s Saga: Hellblade II at the Game Awards 2019. Finally, it has also revealedProject Mara, an experimental horror title.
These latter three projects comprise a new studio mission for Ninja Theory as part of Xbox Game Studios, which is “To craft life-changing art with game-changing tech.”
Hellblade II trailer analysis: digging for gameplay and story details
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Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter@SamuelTolbert.